Adarsh Mishra
Software Engineer ยท Qube Cinema
I build DCI/SMPTE-compliant digital cinema software in Rust. Working on secure media playback, GPU rendering pipelines, and the infrastructure that makes movies play in cinemas worldwide.
Recent Writing
All posts → Currently building: next-gen cinema playback platform at Qube Cinema.
Exploring: WebGPU shaders, Obsidian-based knowledge systems, building in public.